Archives for : KONAMI

KONAMI reveals Jikkyou Powerful Soccer


KONAMI’s Jikkyou Powerful Pro Yakyuu baseball games are well-known.

And their Pro Evolution Soccer games are even more popular worldwide.

And this time, KONAMI will be releasing a Jikkyou soccer game titled “Jikkyou Powerful Soccer“.  Here is a trailer for the upcoming game:

Nintendo DS Video Game Review: Love Plus (ラブプラス)


“Love Plus” is a fantastic game and definitely much more than I was expecting. Delightful, hilarious and just a fun game! Of all the dating simulators I have played from Japan, this one has to be the most enjoyable one yet.So, if you want to experience “Love Plus”, definitely give this game a chance!

TITLE: Love Plus


CONSOLE: Nintendo DS


You may have heard of “Love Plus”, possibly one of the most popular Japanese video games to come from Japan in the last three years and people who are spending hardcore money because of the popularity of its characters.

“Love Plus” is a dating simulator created by Konami and was released on the Nintendo DS back in Sept. 2009. What followed was a “Love Plus” manga featured on five different Kodansha magazines. In June 2010, “Love Plus +”, an upgrade version of the game was released and since then, there have been soundtracks, artbooks, electronic chargers, DSi case protectors, an iPhone and iPad app and now a Nintendo 3DS version coming out soon.

And needless to say, I’m sure many of us were intrigued (or bothered) by an otaku who had a wedding ceremony as he married a character from his Nintendo DS. Or the guys who create birthday cakes for a character on her birthday or those who take their characters out for lunch or dinner. Strange as it may be… the game is quite popular not just in Japan but many people around the world are giving “Love Plus” a try.

As for me, I actually became interested in “Love Plus” right after the earthquake and tsunami disaster in Japan as I was reporting news from Japan and noticed several tech-ies and otaku were utilizing the Love Plus electronic chargers which I recently wrote about and the first thing I did was purchase the first “Love Plus” game for the Nintendo DS and see if it was to my liking.

When it comes to video game dating sims, I do have familiarity with them as I have played “Tokimeki Memorial” for the old PSX and also enjoy the elements that were featured in various video games. But suffice to say, I wanted to experience “Love Plus” to see why people are going ga ga over this game.


“Love Plus” is a game that is about you, a second year high school student who just transferred to Towano High School. After you name your character, enter your birthday and blood type, you then set the voice system which the female characters you meet can actually say your name. It’s important to note that the characters can’t just say any game, so you want to use this as a guide of what names can be used. I used my usual online gaming name ケネデイ アミス and because the game could only recognize so many names, I ended up selecting Ken (short for “Kennedy”) and “Ami” (short for Amith).

As a new student, you join the library committee, the tennis club and take up a part-time job at a family restaurant and you will meet three female students named Manaka Takane, Rinko Kobayakawa and Nene Anegasaki.

There are two story arcs to “Love Plus”. The first storyline is that you have 100 days to get one of these girls to become your girlfriend. The second storyline is what you are going to do with this girl, after she becomes your girlfriend and if you can maintain that relationship and make her happy. Suffice to say, the first part is a bit easy, while the second part does take a little more effort.


Everyday, you will have to plan out what you are going to do in the morning, noon, afternoon and at night. By the classes you take, the selections you make (ie. go to club committee meeting, going to work part-time at a restaurant, going to a tennis club meeting etc.) will increase certain levels in your stats. BLUE indicates fitness, GREEN indicates intelligence, SENSE indicates ORANGE and PURPLE charm. So, for example, if you start your morning off going to science class, you will notice an increase in INTELLIGENGE. Go to Arts and you will notice an increase in CHARM, go to P.E. and you’ll notice an increase in FITNESS. And over the course of time, you will see how these characters start to warm up to you.

I highly recommend using this guide as a good way to know of which class and extra-curricular activities can help your character get the girl you want.

First, let’s discuss the characters:

Manaka Takane

Manaka Takane is a second year student and a tennis athlete at Towana High School. She is also very smart. She’s a bit shy and always kind but she also tends to worry about her tennis match. She is also known as “Takane no Hana” (because she’s so perfect, guys feel they don’t have a chance) and she loves making pastries and playing the piano.

So, you know that she will be interested in a guy with a high interest in FITNESS and INTELLIGENCE. So, you want to focus on classes and extracurricular activities that relate to that.

Rinko Kobayakawa

Rinko is a tough girl. She is a freshman but a senior library committee member and can always be seen listening to punk music on her digital audio player. She loves fighting video games, music and Calbee chips.

Part of the reason why she is tough is because her father has remarried and she has a new mother and younger brother. She feels that she is unwanted from her home and that no one cares about her. She is always seen out at night because she doesn’t want to come home to a family that doesn’t want her there.

Rinko is interested in a guy with a high interest in SENSE, INTELLIGENCE and a little FITNESS. So, you want to focus on classes and extracurricular activities that relate to that. Primarily focusing on SENSE.

Nene Anegasaki

Nene is a third year high school student and works part-time as a waitress at the family restaurant Dixies. Nene is like the big sister for everyone when they need someone to talk to for advice. She enjoys cleaning around the house, watching horror films and eating Lozenge mints.

She is very calm and active and thus you want to make sure you take part in activities to CHARM her. Because she works often, you know you can find her at Dixies but also find her at night out and about.

Everyday, as you attend classes and partake in various activities, you get to have conversations with these young women. And judging by your choices, will determine if they will get closer to you or not. Gameplay for the first story arc is actually quite easy because most of the time, you are saying hello (with three or four version to say hello), trying to be supportive and joining them in conversations or just listening to them. If you can’t read or understand Japanese, a rule of thumb is to stay with the top 2 choices and you will be fine.


After you have one of the girls become your girlfriend, the next thing is maintaining the relationship. This is where things get a bit complicated because now, it requires you to set the time on your DS and making sure you meet your girlfriend on dates at that day and time. You are given two choices: Real Time Mode (this will match your DS clock) and Skip Mode (one day in the game is a few minutes in real time). The main difference though is that if you use Real Time Mode, you get to celebrate birthdays, holidays, school breaks. Also, you get to have more dream events.

So, in a way, it’s better to do Real Time Mode but the question to ask yourself is how much time can you put towards this game? Do you want the real experience? Or are you a busy person who can only play from time-to-time and not daily or at certain hours. It all depends on you?

In the second story arc, now everything is opened other than just your daily activity and e-mail. This time, you have a cell phone to call your girlfriend, you need to schedule a date and making sure you use a calendar to plan that date, selecting locations of where to take your date, selecting a time and doing research on the Internet via your computer.

While Real Time Mode allows you to live life daily on “Love Plus”, Skip Mode goes quickly and you can date your girlfriend as any times as you want to gain more affection and unlock costumes for her to wear.

And although my Japanese is OK, what helped me through the second story arc is using the following guide. I highly recommend it if your Japanese is not that good or you can’t read or understand Japanese at all!


Controls are very easy to select using the direction pad and clicking on the response via your stylus or finger. There are also times where you need to speak in the mic, well for Rinko this was the case. There was one point where the girl you like (before she becomes your girlfriend) needs to hear that you love her. So, prepare to say the following word in the mic a few times, nice and clearly…Aishiteru (I love you) or for Manaka, you will have to say “Zettai Uwagi wa Shimasen” (I will never cheat on you).

But once you get to the second story arc, this is where the stylus starts to come in play because you need to learn how to be a good boyfriend and kiss your girlfriend correctly and know what she likes (ie. feeling her cheek, touching her hair, etc.). I remember when I was with Rinko and the hand icon to “touch” came on. and I kept touching her shoulder, her hands and she was getting pissed off. It appears that there is an order of what the character likes to be touched.

Your girlfriend will be more vocal if she doesn’t like it and you will see indicators with pink hearts being good, green as OK and blue being bad. Don’t worry, you’ll get some practice time to see what she likes and doesn’t like early in the game (for the second arc).


Graphics are good for what to expect on the DS. As most sims that I played tend to feature more of anime-like animation or stills, this one is animated via CG and there are mannerisms. Also, I like the various locations you can visit throughout the game such as going to a shopping area, cafe, conbini (convenience store), etc.


Audio is very good. Good amount of spoken dialogue, crowd ambiance and the audio is utilized very well for this game! But where “Love Plus” excels is its voice acting by Saori Hayami (Manaka) known for her voice as Saki in “Eden of the East”, Wako in “Star Driver” and Lei-Lei/Hsien-Ko in “Marvel vs. Capcom 3”; Sakura Tange (Rinko) who is known for her voicework as Sakura in “Cardcaptor Sakura”, Kasumi in “Dead or Alive”; and Yuuko Minaguchi (Nene) known for her voice as Hotaru Tomoe (Sailor Saturn) in “Sailor Moon S”, Tifa Lockhart in “Ergheiz” and many other video games/anime series.

The voice acting was delightful and fantastic!


While I do feel this game, especially the first arc would be easy for non-Japanese reading players, the good news is that there are translations out there created by fans of the game on the Internet. I’m not fluent and my Japanese has waned a bit since my college years where I spoke and read Japanese quite a bit but I noticed that it does help to know the storyline, especially to enjoy the humor and the emotional parts of the game. But again, there are translations up online and I believe that anyone who wants to experience “Love Plus” can do so.

I began playing “Love Plus” and thinking “How will this be different than any other sim game?” and for starters, this is not some ecchi/hentai dating simulator, nor is it a sim that tries to focus on sex or fan service. It’s a dating simulator that seems genuine in that your character really works at trying to get close to these characters and winning their heart.

During my second playthrough (the first time was going for Manaka), I decided to go for Rinko. Knowing about her tough exterior, I was slowly trying to win her affection but you realize that this girl had quite a bit of personal problems back home and to see her get a phone call and get so upset and leaving, while you search for her and catch her crying. That was a surprise for me… You don’t really see these emotional moments in a dating simulator in this manner.

But what won me over with “Love Plus” was during your dream sequence and I’m not going to give it away but it was one of the most delightful things I have ever seen in a game where Rinko is your wife, and you have to head off to work and the things that she does to stop you from going to work and wanting to hear how much you love her was hilarious!

I really enjoyed this game and its a shame that Konami has no interest in releasing this game outside of Japan but you can find this game, especially for this first game, pretty cheap on eBay. Bare in mind, that there are special edition DSi package releases (which are sold for over $500 online but fans have bought them regardless of the price) and there is an enhanced version for the Nintendo DS titled “Love Plus +” which adds more scenery, dating areas but unfortunately, unlike the first game that has translations online, fans may not be able find that much material on “Love Plus +”.

And as mentioned, there is a Nintendo 3DS version coming out but it’s important to remind everyone that the Nintendo 3DS is region-blocked and while it depends on the publisher to make the game region-blocked, it is not known if the game will work on a non-Japanese Nintendo 3DS. So, for now the first two DS games will work on the various DS portable consoles.

Overall, “Love Plus” is a fantastic game and definitely much more than I was expecting. Delightful, hilarious and just a fun game! Of all the dating simulators I have played from Japan, this one has to be the most enjoyable one yet.

So, if you want to experience “Love Plus”, definitely give this game a chance!

Highly recommended!


PSP Video Game Review: Eyeshield 21 Portable Edition (アイシールド21 Portable Edition)


“Eyeshield 21 Portable Edition” tries to be different from other football video games by focusing on football training mini-games and while fun at first, the game is primarily for those who want to focus on managing the team and building a player’s attributes through these mini-games.

TITLE: Eyeshield 21 Portable Edition




In Japan, American football may not be too popular compared to the international futbol (soccer), but there are a few high schools that have football teams and the NFL does have a game played in Japan, helping to spread the game’s popularity.

But in 2002, writer Riichiro Inagaki and illustrator Yusuke Murata introduced American football to a broader audience through their manga “Eyeshield 21″ which has been featured on the very popular Weekly Shonen Jump, has led to several videogames and also a 145-episode anime series which lasted from 2o05-2008.

“Eyeshield 21″ revolves around a young teenager named Sena Kobayakawa who has passed his entrance exams at his local high school, Deimon Private Senior High School. The school where his childhood friend Mamori Anezaki attends. Both Sena and Mamori are close because all throughout his life, Sena has been bullied and Mamori has been there to protect him.

Living his life as a gopher for other friends, Sena hasn’t had any true friends until he meets the devil-looking Yoichi Hiruma and the very huge Ryokan Kurita who try to get Sena to join their football team.

Of course, Sena doesn’t know how to play football but being the new kid at school, once again, he gets bullied but this time, the huge Kurita ends up taking care of them. Out for revenge, the bullies start to pick on Sena once again but Sena is sick and tired of getting beaten up and when they go after him, he demonstrates a skill which he has had for a long time, speed. Because Sena has lived his life running away, he is very quick and immediately, Hiruma wants to utilize him on the Deimon High School Devil Bats football team.

Sena just wants to become a team manager but Hiruma wants Sena to be the team’s running back. And because Hiruma wants to make sure that no one can steal him for their high school, he plans on a disguise that no one but he, Sena and Kurita will know and that is putting an eyeshield on a football helmet and giving Sena a #21 jersey and the nickname “Eyeshield 21″.

Now the three are determined to find more players to join the Devil Bats and getting closer to their goal into making it to the high school football tournament championship round.

The main characters of “Eyeshield 21″ are:

  • Sena Kobayakawa – The main character. Short, shy and clumsy. Sena has been bullied throughout his life and now wants to stand up for himself. Especially since he has made friends on the Deimon High School football team. So, outside of football, he is seen as the manager, but when he’s on the football field and disguised as Eyeshield 21, he is a running back that dazzles the audience and his teammates with his impressive speed.
  • Mamori Anezaki – Sena’s childhood friend and a girl who has always protected him when he was getting bullied. Scared that Sena is hanging out with Hiruma and team, she decides to become a manager of the team alongside with him and oblivious that Sena is disguised as Eyeshield 21.
  • Yoichi Hiruma – The captain and quarterback with devlish looks and is always up to something that is typically up to no good. Either gaining intel on people at school, taking care of his devil dog Cerberus or trying to make his football team better by pushing them (and taunting them with his machine gun).
  • Ryokan Kurita – Despite his huge size and being a great lineman, he is also shy, soft spoken and kind. Also, loves to eat a lot!
  • Tarao Raimon (Monta) – Had dreams of becoming a baseball player but when the Deimon High School baseball teams kicks him off, the football team utilizes his fantastic catching skills and makes him a wide receiver. Has a monkey-like appearance.
  • The Ha-Ha Brothers – Bullies who are constantly tormenting Sena, the members consider of Kazuki Jumonji, Koji Kuroki and Shozo Togano. Hiruma blackmails them into joining the football team. At first they want nothing to do with the team but now they realize that they are becoming better people and tougher individuals.
  • Manabu Yukimitsu – Known for his balding head and a student that has always been focused on cram schools because of his strict mother, Yukimitsu wants to prove himself that he can do more than just study and wants to become a member of the Deimon Devil Bats and will do all he can despite not being an athlete. He may lack athletic skill like the others but he is very smart.
  • Daikichi Komusbi – A linemen and a short, stocky member who looks up to Kurita as a mentor. Although short, he is strong and has dedicated will power.
  • Natsuhiko Taki – A man who loves to dance and thinks he can do anything by himself. He is the brother of Suzuna and tried to become an American football player, now he is a tight end for the Devil Bats.
  • Tetsuo Ishimaru – Although not a main member focused on in the series, he does pop up once in awhile as the second running back and a member from the track team.
  • Yohei Satake and Kenta Yamaoka – Members of the basketball team who are blackmailed by Hiruma to become wide receivers and linebackers for the team.
  • Suzuna Taki – The sister of Natsuhiko and often rollerblading. She works as part-time reporter and is also the cheerleading captain for the Devil Bats.
  • Cerberus – Hiruma’s ferocious dog that likes to bite people. Used for training on the football players who try to run their fastest away from the dog in order to avoid being bitten. Cerberus has a large appetite.


The following Japanese import game will work on a US Sony PSP.

As for gameplay, this is where “Eyeshield 21 Portable Edition” differs from the Nintendo DS “Eyeshield 21” game.

In the Sony PSP version of the game, the emphasis is on training and management versus playing an actual football game (which you do on the DS version). You can think of this version of the “Eyeshield 21 Portable Edition” as more of a game featuring many mini-games which are literally training-related mini-games.

The game follows the anime TV series and manga (with slight differences). The game features a season and each week you play a game and each day, you train. You play as the Deimon High School Devil Bats and everyone trains in passing, rushing, catching, strength and stamina tests.

For example:

As Yoichi, for the passing mini-game tests you throw the ball according to the buttons shown on screen. If you see triangle, you press triangle, if you see square, you press square.

For Monta, his catch game is similar to the old school bomberman video game. In this case, you use the should L and R buttons to catch the footballs and avoid the bombs that Yoichi is throwing at you.

For Sena, you can practice your running as the screen tells you to move up, left, right or down and occasionally showcasing two buttons in combination with directional and button hits.

For Kurita, you need to bench press a certain amount of weights, a certain time before the clock expires.

There are so many of these mini-type games that you can also test other players. One game has you trying to run backwards before the time expires, another one is an insanely tough but possible 40-meter dash in which you keep hitting the buttons (ala Track & Field) as quickly as possible, then there is a Stop & Go mini-game where you need to rush as fast as you can and timing your stops.

These are just a handful of the mini-games featured in “Eyeshield 21 Portable Edition”. And with each mini-game, you can level up that player’s attribute, as well as the entire team’s attributes.

Attributes that you will need to boost each player is their: Stamina, Kick Force, Tackle Force, Power Force, Top Speed Force, etc.

But of course, as you continue to get better, as does your opponents, so you need to make sure you move the training up to higher levels and of course, the mini-games get harder and harder.

And then comes game time. The Devil Bats takes on an opposing football team and for each move that your opponent makes, you counter it with a technique which then goes to another mini-game (that has nothing to do with the actual football game) that has an effect on the player during the football game. You can watch the game and if you win, it will follow the storyline of the anime series, if you fail, you can play the game over.


Controls are fairly easy for the game and fortunately, the game is not going to hurt your fingers such as “Track & Field” type game on the portable console. I will say though, that if you are using a PSP-3000, there were times that during certain mini-games, I accidentally shut the PSP off because I accidentally moved the power button up to turn off with the bottom of my index finger. I’ll have to test this on my PSP-1000 to see if this happens as well. But for the most part, “Eyeshield 21 Portable Edition” is easy to play.


Graphics are on par with a lot of games for the Sony PSP especially for a game released in 2006. While the game features a lot of the anime-style character designs and does feature good renders of the players, mostly everything is closeup. Don’t expect anything magnificent (as you will mostly see dirt or sky and opponents) but for this game and for the character design, everything does work.


The game does feature audio from the voice talent (using the seiyuu for the anime series) of the characters of the anime series. There is a good amount of spoken dialogue and if you can’t understand Japanese, you can just click the button to skip. But this is not a full-audio game, a lot of type to go through and I found myself skipping over it most of the time.


Yes, the game is very easy and you can figure out the mini-games by trial and error. There are some mini-games during a matchup that requires you to decide what you want your player on offense or defense to do. Again, this is trial and error but if you can read katakana and know what is catch, what is run, what is block, it helps but it isn’t necessary.

I have been a big fan of sports-based anime and in Japan a lot of their sports manga and anime are big hits. From the soccer-driven series “Captain Tsubasa”, the basketball series “Slam Dunk”, the baseball series “Touch”, the tennis series “Tennis no Oujisama” (Prince of Tennis) and many of them have this underdog vs. the better team type of mentality and this extends to the video game versions of these anime and manga series.

Yes, there is a banality when it comes to sports genre video games based on anime series but there is often this side of supernatural element that an athlete has. A super kick, a special tennis serving or hitting ability and with “Eyeshield 21″, what makes the series so exciting is that every team has its special individuals with unique talents. But when it comes to the Deimon Devil Bats (the protagonist team), these guys are like a group of misfits put together in hopes to accomplishing their goal of making it to the Christmas Bowl. But they are surely talented. Sena (Eyeshield 21) has this special ability of his running and in this latest volume, he hones that talent and makes himself even better. We also see new characters pop up and joins the team and definitely see how everyone works together, faces adversity together as a team.

But the question is, do you feel that sense of competition like you would get when playing a sports game (ala EA Sports video games). There are some games that capture the anime/manga series well by showcasing a characters special abilities, for example, like certain Prince of Tennis video games.

And as for “Eyeshield 21 Portable Edition”, this is where you are either going to love or hate this game.

This video game is pretty much a mini-game compilation and all the mini-games revolve around training. There are football matches in which your Deimon Devil Bats will go against teams such as the Ojou White Knights, the Sokukaku Chameleons, the Seibu Wild Gunmans, the Taiyou Sphinx and other teams and yes, you do go against them in matches but not like other football video games. These games are simulated and during some points in the match, on offense or defense, you must decide what you want to do. On defense, want to go after the quarterback, go for an interception? On offense, want to pass, want to run?

You have no physical control of the characters like typical football video games. If you select pass, you will then get a mini-game where Monta must catch the ball (a ball is thrown and you hit the shoulder L & R buttons to time the catching of the ball) or for Sena (Eyeshield 21), using the directional buttons as a button is screened quickly and you must press that button right afterward. On defense, your player may be going for an interception and you must go through a maze running backwards and controlling the player (directions are inverted) or pumping up Kurita by doing some sit-ups.

So, you don’t exactly play a real videogame football match ala Madden or even Tecmo Bowl. You don’t control the destiny of your team if they are going to win or lose because it follows the anime series story. The only thing you have control during a match is certain player’s decisions on what to do during a play and if you do it right, it goes according to what you see with the anime series. Fail, you can play that part over again.

“Eyeshield 21 Portable Edition” is a collection of mini-games that requires good decision-making and management, nothing more and nothing less. If this doesn’t excite you, it’s not a game for you. But if you are a fan of the series, because you know how the characters are, you want to play the mini-games for the fun of it and challenge them.

And while I did enjoy the game, I’m going to tell you the truth and say that I am happy I didn’t spend a lot of money on it several years ago when it was like $55. I got this for a pretty cheap price from Japan ($17 which is pretty cheap ala import). Otherwise, if I did spend a lot, not knowing what the game was about, I would have been disappointed.

But even though it’s a collection of football training mini-games, if anything, part of the delight of playing this game is because I enjoy the anime series so much. You really have to enjoy the series to enjoy this game.

For those who are not exactly big fans of the series, it’s up to you if you mind the game being about management and mini-games and if you are a die-hard fan, I’m sure you’re going to buy it regardless.

Otherwise, if you are wanting a true football video game experience, “Eyeshield 21 Portable Edition” is not for you. If you want a better “Eyeshield 21” game, go for the PS2 or DS version.

PSP Video Game Review: Jikkyou Pawafuru Puroyakyuu Portable (実況パワフルプロ野球ポータブル)

A great series on the console misses its mark for its debut on the PSP

TITLE: Jikkyou Pawafuru Puroyakyuu Portable (実況パワフルプロ野球)

DEVELOPER: PawaPuro Production



Fans of the Powerful Pro Yakyuu baseball games from Konami have wanted a PSP release. For those not familiar with the series, the baseball game features the professional baseball teams from the Central and Pacific League and the players in SD (Super-deformed) circular format incorporating the awesome commentary and fans screaming with their cheers and noisemaking that makes Japanese baseball so interesting.

I have been playing the game with the 7th release that came out on the Sony Playstation and have seen how this game has grown over the years by adding modes to build a player and so forth.

I will say that by playing a cool baseball game on the PSP such as MLB06: The Show, and seeing the awesome reviews for “Jikkyou Powerful Pro 12” and the upcoming “Jikkyou Powerful Major League” (yes, a JPPY version of the American MLB teams ala Super Deformed), I was curious of how “Jikkyou Powerful Pro Yakyuu Portable” would be on the PSP compared to other American PSP baseball games. Would it give me that awesome excitement of Japanese baseball on my PSP? Would I have as much fun as I have had with the game on other consoles?


There are a several modes in the game:

Quick Play
Pennant Mode
Home Run Competition
Arrange Mode
Song Creation


In Pennant mode (Career mode), what makes Powerful Pro Yakuu different from any baseball game out there is that you can see what the status is of your player. In a screen that shows your players is a face showing if they are in a slump, if they playing well or great. Stats is a big part in Japanese video games and if you like to micromanage your team, then Powerful Pro Yakyuu is an import baseball game for you.

FIELDING – The fielding of the game is not like your typical baseball game. Hit a ball and it zooms straight to the player, for “Powerful Pro Yakyuu”, the camera angle is at an angle. You don’t get a sense of speed or running to get a high flying ball. Defensive moves that you are so used to seeing in the current baseball games, you won’t see to much in this game which is a shame.

PITCHING – Where in the Playstation and PS2 version, you get a great handle on pitching. How pitching is done is that you see on the top screen of the catcher and in the bottom screen, the batter. By using the nub stick, you select where you want to pitch and you select the different type of pitches that the pitcher can do. Problem is that it’s a bit difficult to get accurate pitching with the nub stick.

BATTING – Batting is probably the easiest thing to do in this game. Using the nub stick to bring your character in to a pitch is quite easy. But the difficulty in the game is that if the player is in a slump, not much you can do with your batting. If they are not feeling well or if they are in a slump, they are not going to hit well. Whereas, playing “MLB06: The Show”, playing the Yankees….with each player at bat, it’s up to you as how you control your character. No need to worry if your player is in a slump or not. You get different results each time at bat. With JPPY, you will know right away how the batter is going to hit and to find a pinch hitter who is not in a slump, well that’s the challenge in this game.

There are also many modes in this game to further micromanage and build your team.

Interesting enough, they added the sound creation mode which actually ads a piano keys and a system to actually create music. Reminiscent of the music creation software available on the PS2.

Data management is also interesting in this game where you can manage data with players from your PS2 game and also PC to your PSP (or PSP to PSP)


After seeing how MLB06: The show has taken baseball to the PSP with great looking stadiums and fields, I was a bit taken back with the look of this game on the PSP. It looks as if the graphics were like the Playstation days. Basic and 3D for the stadium and field, even the crowd are just blurs of color. The crowd and the overall look is nowhere close to the current PPY12 game for the PS2 or GameCube. It’s more on sync with what I saw back in the 90’s for the PSX. No shine to a helmet, no face to a crowd. Too basic for the stadium, field and most of all the SD characters itself. After seeing several baseball games out for the PSP, I was disappointed with how the graphics turned out for JPPY for the PSP.


The sound is the best thing of JPPY. Every Power Pro Yakyuu game excels with great commentary and the fans getting rowdy for their team. This enhances the feeling to watch a Japanese baseball game.


Unfortunately not. There is a lot of Japanese to read in this game and only because I played the games in the past before and through a lot of trial and error in the past, helped me understand this game and what to do. You can definitely figure out pennant mode and play a quick game but with multiple modes and a lot of Japanese, it may be difficult to figure other modes out. But you should be able to figure out the basics through trial and error.

I really enjoy the series and the game has so many modes for the fans of this game. But the PSP release has its problems. One: It’s not easy. Two: Fielding and pitching is not easy on the PSP due to the controls and next thing you know…what could have been a low scoring game is blown to 16 to 5 game. I have played many versions of this game and I was surprised to see how difficult the computer is on the PSP. So bad, that I had to set my options for automatic pitching and automatic fielding and I just control the batting. Three: Graphics is jut blah…. It’s not ugly bad…it’s just looked overly simplistic and basic looking compared to the kind of Power Pro Yakyuu that we have seen on the PS2. There is no detail to the field or the crowd.

Nothing really exciting…during the homeruns, no type of cool animation to make defensive plays. Sometimes it just looks slow, sloppy and sometimes it looks as it lags from time to time.

I know that a big part of this game is micromanagement, rather than just going into the game and just playing it (which I’m so used to with US baseball games). But in this game, you can develop your baseball team via pitching and batting. Arrange mode helps you create your own player and develop the character. Heck, even the current PS2 version allows for building a baseball team to get a bigger stadium and bringing in more fans. That’s how much the fans love the micromanagement in this game.

But even if you did create your own multiple baseball teams and players, with micromanagement being its saving grace, it’s not a lone factor to make a baseball game exciting when the actual gameplay is not to exciting and the presentation is not fun too look at.

I enjoy Japanese baseball and although it would be unfair to compare this game to the PS2 releases, seeing what has been released in Japan on the PS2 for JYYP and seeing what type of baseball games have been released in the US on the PSP, I feel that the game looks as if it was rushed. I don’t understand why things look too simplistic and why the controls are a bit spotty. I really wanted to enjoy this game since I am a fan of the series but I can’t recommend it.

I hope they improve the look of this game or at least give us an awesome Pro Yakyuu Spirits game for the PSP in the near future but sports games are to progress with great gameplay and cool graphics to support that gameplay. We have seen it done… unfortunately, not in this game.


+ Finally, Jikkyou Power Pro Yakyuu comes to the PSP and if you enjoy Japanese baseball, a series to try out.
+ All baseball teams and current roster is presented and the usual JPPY Super Deformed style.
+ A lot of modes to micromanage your team and create music.
+ Play JPPY with friends via AdHoc if they have the game.
+ The sound of the commentator and crowd chants will be a major positive for JPPY.

– The game looks too basic for a game released in 2006 (it’s like playing a mid-90’s JPPY game) and animation and lag tend can get sloppy.
– Micromanagement is cool if it has a cool gameplay and cool graphics to go along with it.
– May not be user-friendly to non-Japanese readers
– The game is difficult due to non-precise controls which makes it a bit difficult to control for fielding and pitching using the nub stick.

Reviewer’s Score: 7/10